1.4.0.4 Change log

Change in version 1.4.0.4


Features Added
  • Variable gunheat. Turns required to cool is calculated as following: (2 * energy) + 12
  • Added "Pause Game" checkbox to message box
  • Added infinite distance radar and missile options
  • Added beginning of help system
Bugs Fixed
  • Game pausing has finer resolution (between objects not just at round-end)
  • Allow name changes in slow-reload mode
  • Small updates to doc.htm
  • _dtcheading is now always zero when target is not moving
  • Bullet energy loss rate matches v1.3 (compat bug)
  • Fixed crashes on Win95 (caused by registry issues)
  • Removed comma from radar range edit field
  • Made _appversion a number rather than a string (for easier comparison)
  • Don't nuke current match when a match load fails
  • Fixed Reload problems on Win95 (I hope)
  • Load lists work better with incomplete file paths
  • Load lists handle missing/bad files more gracefully
  • Fixed installation problems on Win95 (at least partially)
  • Wall detection occurred even when beyond radar range

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