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Features Added
- Variable gunheat. Turns required to cool is calculated as following:
(2 * energy) + 12
- Added "Pause Game" checkbox to message box
- Added infinite distance radar and missile options
- Added beginning of help system
Bugs Fixed
- Game pausing has finer resolution (between objects not just at
round-end)
- Allow name changes in slow-reload mode
- Small updates to doc.htm
- _dtcheading is now always zero when target is not moving
- Bullet energy loss rate matches v1.3 (compat bug)
- Fixed crashes on Win95 (caused by registry issues)
- Removed comma from radar range edit field
- Made _appversion a number rather than a string (for easier
comparison)
- Don't nuke current match when a match load fails
- Fixed Reload problems on Win95 (I hope)
- Load lists work better with incomplete file paths
- Load lists handle missing/bad files more gracefully
- Fixed installation problems on Win95 (at least partially)
- Wall detection occurred even when beyond radar range
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